home *** CD-ROM | disk | FTP | other *** search
Wrap
UUUUiiiillllDDDDuuuummmmppppSSSSyyyymmmmbbbboooollllTTTTaaaabbbblllleeee((((lllliiiibbbbrrrraaaarrrryyyyUUUUccccNNNNaaaaIIIIllllXXXXllll))))SSSSyyyyssssUUUUttttiiiieeeellllmmmmDDDDuuuuVVVVmmmmppppSSSSyyyymmmmbbbboooollllTTTTaaaabbbblllleeee((((lllliiiibbbbrrrraaaarrrryyyy ccccaaaallllllll)))) NNNNAAAAMMMMEEEE UUUUiiiillllDDDDuuuummmmppppSSSSyyyymmmmbbbboooollllTTTTaaaabbbblllleeee - Dumps the contents of a named UIL symbol table to standard output SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS #include <uil/UilDef.h> vvvvooooiiiidddd UUUUiiiillllDDDDuuuummmmppppSSSSyyyymmmmbbbboooollllTTTTaaaabbbblllleeee( ssssyyyymmmm____eeeennnnttttrrrryyyy____ttttyyyyppppeeee ****rrrrooooooootttt____ppppttttrrrr); VVVVEEEERRRRSSSSIIIIOOOONNNN This page documents Motif 2.1. DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN The UUUUiiiillllDDDDuuuummmmppppSSSSyyyymmmmbbbboooollllTTTTaaaabbbblllleeee function dumps the contents of a UIL symbol table pointer to standard output. _r_o_o_t__p_t_r Specifies a pointer to the the symbol table root entry. This value can be taken from the ppppaaaarrrrsssseeee____ttttrrrreeeeeeee____rrrrooooooootttt part of the UUUUiiiillll____ccccoooommmmppppiiiilllleeee____ddddeeeesssscccc____ttttyyyyppppeeee data structure returned by UUUUiiiillll. By following the link from the root entry, you can traverse the entire parse tree. Symbol table entries are in the following format: hhhheeeexxxx....aaaaddddddddrrrreeeessssssssssssyyyymmmmbbbboooollll....ttttyyyyppppeeeessssyyyymmmmbbbboooollll....ddddaaaattttaaaapppprrrreeeevvvv....ssssoooouuuurrrrcccceeee....ppppoooossssiiiittttiiiioooonnnnssssoooouuuurrrrcccceeee....ppppoooossssiiiittttiiiioooonnnnmmmmooooddddiiiiffffiiiiccccaaaattttiiiioooonnnn....rrrreeeeccccoooorrrrdddd where: hhhheeeexxxx....aaaaddddddddrrrreeeessssssss Specifies the hexadecimal address of this entry in the symbol table. ssssyyyymmmmbbbboooollll....ttttyyyyppppeeee Specifies the type of this symbol table entry. Some possible types are _r_o_o_t, _m_o_d_u_l_e, _v_a_l_u_e, _p_r_o_c_e_d_u_r_e, and _w_i_d_g_e_t. ssssyyyymmmmbbbboooollll....ddddaaaattttaaaa Specifies data for the symbol table entry. The data varies with the type of the entry. Often it contains pointers to other symbol table entries, or the actual data for the data type. pppprrrreeeevvvv....ssssoooouuuurrrrcccceeee....ppppoooossssiiiittttiiiioooonnnn Specifies the end point in the source code for the previous source item. ssssoooouuuurrrrcccceeee....ppppoooossssiiiittttiiiioooonnnn Specifies the range of positions in the source code for this symbol. Page 1 (printed 10/3/02) UUUUiiiillllDDDDuuuummmmppppSSSSyyyymmmmbbbboooollllTTTTaaaabbbblllleeee((((lllliiiibbbbrrrraaaarrrryyyyUUUUccccNNNNaaaaIIIIllllXXXXllll))))SSSSyyyyssssUUUUttttiiiieeeellllmmmmDDDDuuuuVVVVmmmmppppSSSSyyyymmmmbbbboooollllTTTTaaaabbbblllleeee((((lllliiiibbbbrrrraaaarrrryyyy ccccaaaallllllll)))) The exact data structures for each symbol type are defined in the include file UUUUiiiillllSSSSyyyymmmmDDDDeeeeffff....hhhh. Note that this file is automatically included when an application includes the file UUUUiiiillllDDDDeeeeffff....hhhh. RRRREEEELLLLAAAATTTTEEEEDDDD UUUUiiiillll(3) Page 2 (printed 10/3/02)